Najma Dawood

Case 07 · Curriculum · UX for XR

2022 —

NYU VR Studio

Designing the undergraduate VR course from scratch

Client
NYU · Emerging Media & Technology
Role
Adjunct Professor · Curriculum Designer
Year
2022 —
Discipline
Curriculum, UX for XR

Overview

A ground-up curriculum for undergraduates learning VR as designers first, technologists second. Emphasis on accessibility, embodied design, and iterative critique.

Context

There was no existing VR course in the undergraduate emerging-media track. I was asked to design it, staff it, and make it repeatable — with master course shells that keep it consistent across sections and instructors.

Approach

  1. 01

    Designed the course from outcomes backward: what should a student be able to do, make, and critique by week 14?

  2. 02

    Authored assignments, rubrics, and lecture materials aligned with WCAG and UDL principles.

  3. 03

    Set up LMS workflows (Canvas) to keep sections coherent and easy for other instructors to inherit.

  4. 04

    Used student feedback and engagement data to iterate on the syllabus each term.

Outcomes

  • Inaugural undergraduate VR course now running across multiple sections.
  • Student work exhibited at NYU showcases and industry events.

Next

Teachers College, Columbia

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